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Neverwinter Blog Talks Armor Customization

By Jacob Wood | on Jan 28, 2013 | 0 Comment
MMORPG Neverwinter Online
Neverwinter-MMO-Preview

While the team at The Perfect World  have already talked once about character customization, in the Neverwinter Dev Blog released on the 25th of this month, they continue the trend, but with a twist. While character appearance if of course impacted by the size of one’s nose and the width of one’s hand, while you adventure your way through Neverwinter, you’ll be know and recognized by your armor. The Dev’s mindset about armor seems pretty standard, but there’s no reason to fix what ain’t broke!

In addition, equipping the right armor greatly improves your chances of survival or even walking away unscathed. With multiple armor slots, you have many ways to protect yourself from harm during battle. The most important slots are Head, Armor, Arms, and Feet to protect you from absolute fatal blows from foes. Other slots are necessary to enhance your effectiveness such as Neck, Waist, Shirt (under Armor), and Trousers. It’s essential to equip yourself with the best available equipment for your character level – don’t leave any slots empty!  

Armors also provide a chance for you to fine-tune your character to match your playstyle. While armors are class-bound and level-restricted, each equipment slot still provides ample opportunity to experiment. Are you a natural aggressor who prefers to finish a skirmish quickly? Or, do you only fight when you have the tactical advantage? Choosing the right armor and stat bonus combination is another way for you to customize your character in Neverwinter.  

It’s good to see these things being talked about and considered in a game that will ultimately live or die based on the idea of rewards and customization. You can find out more about Neverwinter at the games main site. 

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Tags: ArmorCustomizationDev BlogNeverwinterPerfect World

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Author Description

Jacob has a passion for story telling, innovative and daring IP's and discussing gaming morality as if it mattered in the real world. When he is not writing for RaidWarning, Jacob is likely either stuck in a book, working on a project for LibertyorRespawn, or yelling about something political.

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